Manufacturers are actively promoting their own frame generation and upscaling technologies, such as DLSS, FSR, and XeSS. At the same time, Lossless Scaling offers a universal solution that works regardless of the GPU or game. My laptop only supports DLSS 2, while the games I’m interested in generally don’t support it.
This article will explain how to use Lossless Scaling. The main purpose of the program is to improve image quality and increase performance. The results will depend on your specific hardware and use cases. What’s most interesting is that Lossless Scaling can be used with any game.
Table of contents:
Lossless Scaling is positioned as an alternative to proprietary upscaling and frame generation technologies. The program can work with games that do not have built-in support for such technologies, as well as with emulators. It is not tied to a specific GPU manufacturer.
Use cases:
You need to purchase it from the official Steam page. With a discount, the program costs around $2. After purchasing it, click Install and then Launch. The first time you run it, Windows will ask you to allow the program to run with administrator privileges.
Run the game in windowed mode or borderless fullscreen mode. Set the source resolution that Lossless Scaling will use to upscale the image to your screen resolution. It is also recommended to disable vertical sync in the game itself.
Open Lossless Scaling and click the Scaling button. After 5 seconds, the program will start scaling the active window. Alternatively, activate the game window and press Ctrl+Alt+S. Pressing the same key combination again will stop the scaling.
Press Alt+Tab if the window loses focus. The hotkeys temporarily disable scaling until the game window becomes active again. During this time, you can adjust the available Lossless Scaling settings and then switch back to the game.
First, choose your preferred upscaling method. xBR, Integer Scaling, and Nearest Neighbor are recommended for pixel-art-style 2D games. For modern 3D games, LS1, FSR, NIS, or SGSR are suitable. For anime and cartoons, use Anime4K.
Select Automatic mode if you want the scaling factor to be determined automatically. Custom mode allows you to choose the scaling factor manually. The Resize before scaling option resizes the window so that the game fills the entire screen using the specified scaling factor.
LSFG 3.1 is recommended for most modern games. Compared to previous versions, it offers better image quality and performance. Fixed mode provides better image quality and performance by displaying real frames more frequently. The x1.5, x2, x2.5, and x3 multipliers are ideal for testing the technology.
Adaptive maintains a constant output frame rate regardless of the game’s base FPS. It targets the specified frame rate and automatically adjusts frame generation based on the current FPS. However, image quality and performance may be lower than in Fixed mode because, in some cases, a larger proportion of the frames may be generated.
I briefly mentioned my use case earlier. The RPCS3 emulator allows me to play LittleBigPlanet 3, but only at 30 FPS. I launch Lossless Scaling, select Fixed frame generation mode, and choose the x2 multiplier. As a result, the game runs at a stable 60 FPS, making it much more comfortable to play.
Once you have chosen the settings for the game, you can create a game profile for it. The program will automatically apply the saved settings when the active window matches a game profile. It is recommended to disable NVIDIA Low Latency Mode.
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